Data visualization in virtual reality

Virtual reality puts you in a digital world that can feel like a real world when it’s done right. Research from Benjamin Lee, et al. explored some of the possibilities in work they’re calling data visceralation.

As a proof of concept, shown in the video above, the researchers recreated popular works for virtual reality. Watch Olympic runners sprint past you or look up at the comparison of the world’s tallest buildings.

The goal is essentially to make the abstract shapes or data points feel more real. Looks promising.

By the way, this work is going to be presented at VIS 2020, which will be virtual and free to attend this year. If you’re interested in poking your head in, but don’t know where to start, Robert Kosara wrote an outsider’s guide to the conference to point you in the right direction.

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Inside Hurricane Maria, a 3-D perspective

This 3-D view inside Hurricane Maria, from NASA’s Scientific Visualization Studio and NASA’s Goddard Space Flight Center, lets you see the data and the lead-up to the storm in a neat 360-degree view. Be sure to watch it on your phone or with a VR thingy for full effect. Disregard the questionable color scale.

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Catching a real ball in virtual reality

Man wears virtual reality headset. Another man throws a ball to headset-wearing man. Headset-wearing man catches actual ball displayed in virtual reality. There’s something magical about the quick data processing going on here.

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Embedding.js: Data-driven environments for virtual reality

Embedding.js is a work-in-progress JavaScript library by Beau Cronin that makes it more straightforward to create data-driven environments. Think virtual reality and rotating areas in the browser.

From Cronin:

[I]t’s not just about 3D — we’ve used various depth cues in windowed visualization settings for some time, and in some cases these techniques have been put to good use. But something altogether different happens when we inhabit an environment, and in particular when our sensory inputs change immediately and predictably in response to our movements. Real-world perception is not static, but active and embodied; the core hypothesis behind embedding is that data-driven environments can deliver greater understanding to the degree to which they leverage the mechanisms of exploration and perception that we use, effortlessly, in going about our daily lives.

A case where virtual immersion led to greater understanding doesn’t come to mind right away, but maybe ease-of-use is a step towards getting there.

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Ride on the VR time series roller coaster

VR Nasdaq

Speaking of virtual reality visualization, this Nasdaq roller coaster by Roger Kenny and Ana Asnes Becker for the Wall Street Journal is quite the ride. The underlying data is just the index’s price/earnings ratio over time, but you get to experience the climbs and dips as if you were to ride on top of the time series track.

Weeeeeee, bubble burst.

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Virtual reality map to show Google Trends

VR map

More of an experiment, this VR map, by the Google Trends Lab in collaboration with Pitch Interactive, shows what people asked about Brexit leading up to the vote. It’s basic data-wise, but you can see potential for more details and get a feel for how virtual reality data visualization might work.

And besides, I’ll accept any excuse these days to bust out the Google Cardboard. Even if it’s basic visually, it’s easy to see how this point of view might bring you closer to the data.

See also the details on what the makers learned from the experiment.

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Posted by in Brexit, Google, maps, VR

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