How well players drafted in fantasy football

For The Upshot, Kevin Quealy used a heatmap to visualize fantasy football draft picks:

This variance is widest for quarterbacks, whose pick patterns are so distinct you don’t even need to read their names to know they’re a quarterback. Chiefs quarterback Patrick Mahomes, named the N.F.L.’s most valuable player last season, represents the most obvious example of this pattern, with a roughly equal likelihood of being drafted in any of the first 40 picks in the draft, including No. 1 over all.

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Fantasy football draft rankings, with weekly projections

Football season is starting soon, which means many will participate in the age-old tradition of the fantasy football draft. For the Washington Post, Neil Greenberg and Reuben Fischer-Baum have your back:

Your fantasy football draft sets a season-long foundation for your team, but its ultimate result will be based on the weekly performance of your roster. That’s why The Washington Post is adding weekly point projections (using PPR scoring) to its draft rankings, based on a player’s role in his team’s offense and the difficulty of the matchup.

Look at all the players or pick a position and quickly get the rankings.

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Fantasy map generator

This is fun. It’s a fantasy map generator with the following rules:

Project goal is a procedurally generated map for my Medieval Dynasty simulator. Map should be interactive, scalable, fast and plausible. There should be enought space to place at least 500 manors within 7 regions. The imagined area is about 200.000 km2.

Just click and there’s a new map generated on the fly.

Martin O’Leary’s generator is still my favorite, but I think there is plenty of room in the world for procedurally generated fantasy maps.

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Generate your own fantasy map

Fantasy map

Martin O’Leary made a Twitter bot, Uncharted Atlas, that posts automatically generated fantasy maps. Recently, he described how these maps are generated and how you can do it yourself, complete with a step-by-step clickety explanation and Python/JavaScript code for the backend.

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Posted by in fantasy, maps

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